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Frequently Asked Questions about Transfusion

  • Why are you doing this?
    Transfusion is intended to be the best thing next to getting the source code for Blood (see The Blood Source Release Campaign).

  • Why are you using a Quake1 engine instead of Half-Life2, Doom3, or some other game engine?
    In a word: FREEDOM. The Quake1 engine source code is free to the public!
    Almost all other game platforms have what is known as an S.D.K. (software development kit) which gives you limited (but often more than sufficient) access to the game code, and no access to the game engine. This means that if we had chosen Half-Life for instance, only those who owned that game would be able to play it. Transfusion is available to anyone who wishes it, whether or not they own Quake.

  • Aren't you breaking laws by using Blood's art and design?
    NOPE :) Monolith Productions and Infogrames owns all intellectual property rights to the Blood franchise. Jason Hall, the Monolith's CEO, has given us his blessing and we've even received help from Matt Saettler and Nick Newhard who lead the original Blood development team. As far as Atari (Infogrames Inc), who claim ownership of the Blood trademark, they have agreed to leave us alone given the non-commercial status of our project, mostly as long as our project name doesn't refer directly to the Blood trademark. That's why this project is called "Transfusion" (you may have heard about us as "qBlood" or "BloodBath" previously).

  • Can my mod use Transfusion's models, artwork, and/or sounds?
    While the engine Transfusion uses is open source, the data included for the game is not. Keep in mind that, as we mentioned earlier, we have an agreement with Atari (Infogrames Inc) to use their intellectual property which does not extend beyond our single project. However, some of our work can be used with permission and appropriate credit. Please ask before including work from the Transfusion project in other mods or games.

  • Will you be recreating the WHOLE game?
    Eventually... but for now we are working on just the Multiplayer part of Blood. That way we can play it quicker, while getting the majority of the single player game's functionality at the same time. When the time comes however, we will be tackling the single player levels one episode at a time, including the Plasma Pak and Cryptic Passage.

  • How do I....?
    Everything you need to know about Transfusion should be included in the distribution. Please read the information we provide before asking us how to use the secondary fire mode or how to turn on the weapons cheats. If you want to know how to die real fast, type "skill 3" in the console and load up BB3 with 8 or more bots :)
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Blood Sites:
Blood Shareware
The Postmortem
Run Blood on WinXP
Blood Wiki

Quake Sites:
The DarkPlaces engine
Quake Terminus Mod Site

Quake Tutorials:

Quake Tools:
Quake Army Knife
Quake Model Editor

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