It burns, it burns!!!
It burns, it burns!!!
No peeps, I didn't do that one, hehe. I'm still keeping it low-profile, nothing too fancy. Still trying to get something in between ultra-realism and cartoon style
Again, I couldn't find the original sprites , maybe those were voxels, I don't remember.
And again, oppinions/criticism very much appreciated!
Again, I couldn't find the original sprites , maybe those were voxels, I don't remember.
And again, oppinions/criticism very much appreciated!
- Necrosis
- Bubble Wrap Man
*not Canadian* - Posts: 1242
- Joined: Thu Jul 21, 2005 01:38 am
- Location: In The Flesh
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Re: It burns, it burns!!!
Quick comment.
That was actually what I was hoping it was. :xo.B.e. wrote:No peeps, I didn't do that one, hehe.
Will do.Kazashi wrote:Not bad. I'd probably suggest toning down the gold somewhat, make it a bit more like brass maybe.
For reference, the tile sets for the candelabras begin at 0580 and 0584.
Do you perhaps also know the tiles for the grass model? I've got all the sprites extracted but I can't seem to find any of them when I need them.
For those expecting skullsticles,
I am sorry...
Just a work in progress. I've got to go now, but I think it's still missing something.
The crease in the model doesn't do it, me thinks.
Also, if I can get the hang of this alphachannel thing, I can maybe add some tiny tears.
Oh, and I'm not going to do with the life-essence. The skinless ones have priority.
I am sorry...
Just a work in progress. I've got to go now, but I think it's still missing something.
The crease in the model doesn't do it, me thinks.
Also, if I can get the hang of this alphachannel thing, I can maybe add some tiny tears.
Oh, and I'm not going to do with the life-essence. The skinless ones have priority.