Search found 1832 matches

by DustyStyx
Tue Aug 24, 2010 03:43 pm
Forum: Transfusion Discussion
Topic: I would like to Help!
Replies: 4
Views: 14321

I'll send you a PM, but there are generally 3 areas that the project divides up into. Code, Mapping, and Media (models, textures, sound, etc.). Basically, pick your strong point and see what you can do with it. We are currently using the DarkPlaces engine which is Quake based, so any eDuke/Build exp...
by DustyStyx
Sun Aug 22, 2010 02:06 am
Forum: General Blood
Topic: Blood with YANG
Replies: 4
Views: 5942

Well, the CRC32, MD5 and SHA numbers are checksum verification numbers which you can use to verify if you have the correct copy of whatever file the checksum correspond to. It works like this: if you run a file (say Blood.exe) through a sum-checker it will spit back certain value (the MD5 or SHA num...
by DustyStyx
Sat Aug 21, 2010 08:25 pm
Forum: General Gaming
Topic: Free Gamer Blog
Replies: 2
Views: 6496

Ah yes, so they did. Thanks for the ol' memory jog.
by DustyStyx
Sat Aug 21, 2010 08:24 pm
Forum: General Blood
Topic: Blood with YANG
Replies: 4
Views: 5942

Set it to point to Setup.exe rather than Blood.exe and follow the setup.exe instructions here: viewtopic.php?t=1149&start=2
by DustyStyx
Sat Aug 21, 2010 02:33 pm
Forum: General Gaming
Topic: Free Gamer Blog
Replies: 2
Views: 6496

Free Gamer Blog

ran across this today and thought I'd share:

http://freegamer.blogspot.com/
by DustyStyx
Tue Aug 17, 2010 04:00 pm
Forum: Programming Discussion
Topic: Return to Castle Wolfensien SP code released
Replies: 12
Views: 23800

DustyStyx: Hi Forest, I was just curious, if some one was in the mind to merge the newly released SP code from RTCW to DP, could it be done? DustyStyx: or rather, have DP act on it. Rather than QC I mean. DustyStyx: or would it have to be converted to QC? LordHavoc: umm... LordHavoc: yeah, converte...
by DustyStyx
Tue Aug 17, 2010 04:50 am
Forum: Programming Discussion
Topic: Return to Castle Wolfensien SP code released
Replies: 12
Views: 23800

Oh, it does. And we even have a little bit in the SVN, but it needs a lot of work.
by DustyStyx
Mon Aug 16, 2010 09:55 pm
Forum: Showcase
Topic: Blood Wiki (Continued)
Replies: 36
Views: 85990

Neat!
by DustyStyx
Mon Aug 16, 2010 03:32 pm
Forum: Programming Discussion
Topic: Return to Castle Wolfensien SP code released
Replies: 12
Views: 23800

I'm not sure if it does to be honest. I'm just trying to stir up conversation & get the programming thread for the most part, but I'll try and contact LH to see if it does, or if it could.

Even if it doesn't support it, you would think a programmer could port code from C++ to QC.
by DustyStyx
Sat Aug 14, 2010 08:00 pm
Forum: Programming Discussion
Topic: Return to Castle Wolfensien SP code released
Replies: 12
Views: 23800

Return to Castle Wolfensien SP code released

It's that time of year again, and QuakeCon is in full swing. It looks like they've seen fit to release the source code for RTCW this time round.

PlanetWolfenstein news article

Would it be possible to use the SP code to kick start the SP side of TFn?
by DustyStyx
Tue Aug 10, 2010 12:09 am
Forum: General Gaming
Topic: Amnesia: The Dark Descent
Replies: 11
Views: 13892

Kinda reminds me of Call of Cthulhu: Dark Corners of the Earth.
by DustyStyx
Sat Aug 07, 2010 11:18 pm
Forum: Map Status
Topic: populating the todo
Replies: 4
Views: 38451

No worries. I still have to finish populating the models section and mark a lot of them that are already done.
by DustyStyx
Mon Aug 02, 2010 09:40 pm
Forum: Model Discussion
Topic: DustyStyx' .planfile
Replies: 16
Views: 41992

Hurray, I found the Blender 2.5 manual. It looks like it is still under development, but not to bad for a start.
by DustyStyx
Mon Aug 02, 2010 04:11 am
Forum: Transfusion Discussion
Topic: Transfusion uses Quake engine?
Replies: 1
Views: 11721

First, welcome to the forums. The original release of Transfusion (1.01) pretty much used the original Quake engine. You could get it to work on WinQuake for instance. Since then we've been been using the DarkPlaces Quake engine, which has a lot of the same technology built into it that you will fin...
by DustyStyx
Sun Aug 01, 2010 12:46 am
Forum: Model Discussion
Topic: DustyStyx' .planfile
Replies: 16
Views: 41992

Blender Beta

Sweet! It looks like they've released the Blender 2.5 Beta!

http://www.blender.org/development/rele ... ender-250/